Josh Tunstall - Portfolio
I am a software engineer with a lot of experience using C#, C++, Processing (Java) and more. For my final year project at University I developed a procedural generation plugin for Unreal Engine 5 using C++. The aim of the plugin is to make procedural generation a more accessible tool that can be used by a variety of creatives. I graduated from the University of York with a First Class Honours in BSc Interactive Media. Interactive Media is a course that encourages and teaches the technical skills needed to design and develop applications using a wide range of technologies and tools.
Along side my University degree I have worked on both professional and personal projects. I am comfortable using C#, HTML, CSS, JavaScript, Processing, Kotlin and eager to learn more programming languages. My background primarily consists of programming for interactive systems, from mixed reality applications to games, mobile applications and websites. Throughout this work I have used a variety of different technologies, I am always on the look out for new and interesting tools and languages that I could use and learn. Currently I am learning the Rust programming language to expand my skill set further.